맨님이 올려주신것 같은데 뭔가 이상해서
다른것 올립니당.....
#==============================================================================
# Kill Autoshadows
# Version: 2.0b
# Author: modern algebra (rmrk.net) & Abt Plouton
# Date: May 13, 2009
#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# Description:
#
# This script allows you to disable or re-enable autoshadows at any time.
#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# Instructions:
#
# Place this script above Main and below Materials.
#
# To disable autoshadows, use this code in a call script:
#
# $game_map.autoshadows = false
#
# To enable them, use this code:
#
# $game_map.autoshadows = true
#==============================================================================
#==============================================================================
# ** Game Map
#++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# Summary of Changes:
# aliased method - setup
# new writer instance variable - autoshadows
# new method - autoshadows
#==============================================================================
class Game_Map
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# * Public Instance Variables
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
attr_writer :autoshadows
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# * Get Autoshadows
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
def autoshadows
return @autoshadows unless @autoshadows.nil?
@autoshadows = false
return false
end
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
# * Setup
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
alias ma_remove_auto_shadows_on_setup setup
def setup (map_id)
ma_remove_auto_shadows_on_setup (map_id)
# Rather than repeatedly call a method, set a local variable to have it's data
ma_data = data
return if autoshadows
# For all squares on the map
for x in 0...(ma_data.xsize - 1)
for y in 0...(ma_data.ysize - 1)
# If house autotile
if ma_data[x, y, 0] >= 4352 && ma_data[x, y + 1 ,0] >= 4352 &&
ma_data[x + 1, y + 1, 0] < 4352
# Delete auto Shadow
ma_data[x, y, 1] = ma_data[x,y,0]
ma_data[x, y, 0] = 0
end
end
end
end
end
끝...ㅇㅅㅇ..
출처:rmrk