VX 스크립트

SephirothSpawn's Slanted Bars in VX 1.1
by Kylock (Based on SephirothSpawn's Original Slanted Bars)

Inspired by Syvkal (http://rmvxpuniverse.com) who ported Cogwheel Style bars to VX, I realized how much I missed Seph's Slanted Bars. So here they are. Just add this script and it'll automagically transform your HP and MP bars. Installation instructions are in the header of the script.

If you wanna know what it looks like, its pretty much like this:

#==============================================================================
# ■ SephirothSpawn's Slanted bars in VX
#     25.4.2008
#------------------------------------------------------------------------------
#  Script by: Kylock (Based on SephirothSpawn's Original Slanted Bars)
#==============================================================================
#    Inspired by Syvkal (http://rmvxpuniverse.com) who ported Cogwheel Style
#  bars to VX, I realized how much I missed Seph's Slanted Bars.  So here they
#  are.  Just add this script and it'll automagically transform your HP and MP
#  bars.  Bar colors are easily customized in the following module.
#==============================================================================
#  Change Log
#  1.0 - Original Release.
#  1.1 - Added option to use default window skin colors.
#==============================================================================

module SLANT_BARS
  USE_WINDOWSKIN = false  # If set to true, the colors will be taken from the
                          #  current system skin and the following settings
                          #  will be ignored.
  
  DEFAULT_HP_BAR_COLOR = Color.new(150,0,0,255)   # Beginning color of HP bar
  DEFAULT_HP_END_COLOR = Color.new(255,192,0,255) # Ending color of HP bar
  
  DEFAULT_MP_BAR_COLOR = Color.new(0,0,150,255)   # Begenning color of MP bar
  DEFAULT_MP_END_COLOR = Color.new(0,150,200,255) # Ending color of MP bar
end

class Window_Base < Window
  #==========================================================================
  # * Draw Slant Bar(by SephirothSpawn)
  #==========================================================================
  def draw_slant_bar(x, y, min, max, width = 152, height = 6,
    bar_color = Color.new(150, 0, 0, 255),
    end_color = Color.new(255, 255, 60, 255))
    # Draw Border
    for i in 0..height
      self.contents.fill_rect(x + i, y + height - i, width + 1, 1,
        Color.new(50, 50, 50, 255))
    end
    # Draw Background
    for i in 1..(height - 1)
      r = 100 * (height - i) / height + 0 * i / height
      g = 100 * (height - i) / height + 0 * i / height
      b = 100 * (height - i) / height + 0 * i / height
      a = 255 * (height - i) / height + 255 * i / height
      self.contents.fill_rect(x + i, y + height - i, width, 1,
        Color.new(r, b, g, a))
    end
    # Draws Bar
    for i in 1..( (min / max.to_f) * width - 1)
      for j in 1..(height - 1)
        r = bar_color.red * (width - i) / width + end_color.red * i / width
        g = bar_color.green * (width - i) / width + end_color.green * i / width
        b = bar_color.blue * (width - i) / width + end_color.blue * i / width
        a = bar_color.alpha * (width - i) / width + end_color.alpha * i / width
        self.contents.fill_rect(x + i + j, y + height - j, 1, 1,
          Color.new(r, g, b, a))
      end
    end
  end
  #--------------------------------------------------------------------------
  # * Draw HP gauge
  #     actor : actor
  #     x     : draw spot x-coordinate
  #     y     : draw spot y-coordinate
  #     width : Width
  #--------------------------------------------------------------------------
  def draw_actor_hp_gauge(actor, x, y, width = 131)
    if SLANT_BARS::USE_WINDOWSKIN
      draw_slant_bar(x-3,y+13,actor.hp,actor.maxhp,width,8,
        hp_gauge_color1,hp_gauge_color2)
    else
      draw_slant_bar(x-3,y+13,actor.hp,actor.maxhp,width,8,
        SLANT_BARS::DEFAULT_HP_BAR_COLOR,SLANT_BARS::DEFAULT_HP_END_COLOR)
    end
  end
  #--------------------------------------------------------------------------
  # * Draw MP Gauge
  #     actor : actor
  #     x     : draw spot x-coordinate
  #     y     : draw spot y-coordinate
  #     width : Width
  #--------------------------------------------------------------------------
  def draw_actor_mp_gauge(actor, x, y, width = 131)
    if SLANT_BARS::USE_WINDOWSKIN
      draw_slant_bar(x-3,y+13,actor.mp,actor.maxmp,width,8,
        mp_gauge_color1,mp_gauge_color2)
    else
      draw_slant_bar(x-3,y+13,actor.mp,actor.maxmp,width,8,
        SLANT_BARS::DEFAULT_MP_BAR_COLOR,SLANT_BARS::DEFAULT_MP_END_COLOR)
    end
  end
end
Comment '2'

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
공지 스크립트 자료 게시물 작성시 주의사항 3 습작 2012.12.24 5398
57 메뉴 Adding Extra Menu in lafia Script 2 Man... 2008.10.29 1574
» SephirothSpawn's Slanted Bars in VX 1.1 2 Man... 2008.10.28 1572
55 아이템 Item Price Changer 7 Man... 2008.10.28 1530
54 Path Finding 6 Man... 2008.10.08 1530
53 Sprite Mover 2 Man... 2008.10.27 1529
52 타이틀/게임오버 Title Skip System : 타이틀 스킵 file 허걱 2014.03.19 1510
51 기타 Drop Options 1.1 by Modern Algebra 4 Alkaid 2010.09.16 1509
50 Skill Delay VX 4 Man... 2008.10.28 1503
49 변수/스위치 Variable Criticals Man... 2008.10.28 1480
48 메뉴 Etude87's Menu Editor for VX 25 습작 2015.01.14 1461
47 오디오 사운드 자동 변환 설정 rukan 2009.07.01 1461
46 타이틀/게임오버 Random Title Screen 2 Man... 2008.10.28 1454
45 무슨 스크립트인지 모름 7 Man... 2008.10.26 1453
44 이동 및 탈것 대쉬금지의 변경 1 rukan 2009.07.02 1449
43 (?스크립트) 스크립트 읽어서 그래픽 넣으세요.(영어 잘하는 사람만 권장...) 2 Man... 2008.10.27 1444
42 KID's Luck Systems(무슨 뜻?) 4 Man... 2008.10.27 1378
41 영어 잘하는 사람만 보세요..저도 모르겠음(무슨 스크립트인지) 3 Man... 2008.10.27 1372
40 기타 페이드 시간 변경 2 rukan 2009.07.01 1360
39 기타 Resize and Scale by OriginalWij 1 습작 2013.05.13 1349
38 기타 MSX - XP Characters on VX/VX Ace 2 Alkaid 2013.01.26 1346
Board Pagination Prev 1 ... 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 Next
/ 32