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Hermes(Hermes Extends RPGXP Message System) 0.4 by derula

by Alkaid posted Feb 27, 2011
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Homepage: http://www.uglyhorst.de/rPG%20Maker/rGSS-Scripts/hermes/
Source Thread: http://www.creationasylum.net/forum/index.php?showtopic=23433

  메세지 스크립트인 Hermes 0.4입니다.  사용법은 데모와 메뉴얼을 참조하세요.


Changelog:

  • Modularized, ported into an Inserter script collection
  • Rewrote the documentation
  • Added support for animated faces, faces shown on the right, mirrored faces 
  • Improved speed of text effects drawing
  • Added the ability to draw text with a texture
  • Made many more options savable in the save files
  • Added debug warnings on incorrect usages of tags
  • Removed the old Hermes_Global_Settings class, settings are now directly in Hermes. No (real) global variable 
  • New format for save file which is now future proof (old save files can still be read) 
  • Fixed possible bug in Face command and cleaned up its code 
  • Fixed a bug which either made the game crash or pause a Parallel Process event forever 
  • Fixed behaviour for some tags with left-out arguments
  • Added automatic word-wrapping for text (can be disabled)
  • Fixed icon command (it had a hardcoded fixed icon width)
  • Fixed map tag (nobody noticed it was broken...)
  • Added an enhanced API for extension development
  • Added miniature Romaji to the Kana tag, adopted it to the new API 
  • Enhanced support for HTML-style colors. They can now also include an alpha value and can be used from other places than Window_Base. E.g., Color.new("#FFFFFF7F") is now equivalent to Color.new(255, 255, 255, 127) 
  • Added validation to every setting so that when an invalid setting is set from within the game, a debug warning will be shown, but the game won't crash 
  • Fixed some bugs in the demo and extended it a little to show some new features 
  • Hopefully finally fixed a bug with bad "skip title" scripts!?
  • Added option to automatically shrink the message window down to the actual height of the text 
  • Fixed a bug that caused the default setting for window skins load the default skin only once, as opposed to checking what the default is every time 
  • TextEffect now also takes a HTML color code as second argument
  • Changed the tag system to no longer require single letter variations. 
  • Added tags for text effects and made all font tags work with name boxes, too, by prepending an underscore.


Download Script: http://www.uglyhorst.de/rPG%20Maker/rGSS-Scripts/hermes/hermes04.zip
Download Demo: http://www.uglyhorst.de/rPG%20Maker/rGSS-Scripts/hermes/hermes04-demo.exe
User Manual: http://uglyhorst.de//home/rPG%20Maker/rGSS-Scripts/hermes/hermes04-doc.html