http://www.gamebaker.com/rmxp/scripts/escape-only-skills.htm
도주전용 스킬을 만드는 스크립트입니다. FF시리즈에서 '텔레포'를 전투에 사용하는 것을 떠올리면 쉽겠죠.(응?)
#=============================================================================
# ** SG Escape Only Skills
#=============================================================================
# sandgolem
# Version 1
# 22.06.06
#=============================================================================
Scene_Battle::SG_EscapeOnly_Skills = [#]
# Place skill numbers like this: [1,2,3,4]
# This check only happens at the start of a battle.
# Modify it to use start_phase2 instead of main if you want it every turn.
#=============================================================================
#
# To check for updates or find more scripts, visit:
# http://www.gamebaker.com/rmxp/scripts/
#
# To use this script, copy it and insert it in a new section above "Main",
# under the default scripts and the SDK if you're using it.
#
# Have problems? You can leave me a message at:
# http://www.gamebaker.com/users/sandgolem
#
#=============================================================================
#--------------------------------------------------------------------------
# * SDK Log Script
#--------------------------------------------------------------------------
begin
SDK.log("SG Escape Only Skills", "sandgolem", 1, "22.06.06")
if SDK.state("SG Escape Only Skills") != true
@sg_escapeonlyskills_disabled = true
end
rescue
end
#--------------------------------------------------------------------------
# * Begin SDK Enable Test
#--------------------------------------------------------------------------
if !@sg_escapeonlyskills_disabled
class Scene_Battle
alias sandgolem_escapeskills_battle_main main
def main
for i in 0...SG_EscapeOnly_Skills.size
sg_temp = $data_skills[SG_EscapeOnly_Skills[i]].occasion
if $game_temp.battle_can_escape
if sg_temp == 0 or sg_temp == 2
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 0
else
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 1
end
else
if sg_temp == 0 or sg_temp == 2
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 2
else
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 3
end
end
end
sandgolem_escapeskills_battle_main
end
end
#--------------------------------------------------------------------------
# * End SDK Enable Test
#--------------------------------------------------------------------------
end
**도주 전용으로 사용할 스킬은
Scene_Battle::SG_EscapeOnly_Skills = [(스킬ID)]
로 지정하면 됩니다.
도주전용 스킬을 만드는 스크립트입니다. FF시리즈에서 '텔레포'를 전투에 사용하는 것을 떠올리면 쉽겠죠.(응?)
#=============================================================================
# ** SG Escape Only Skills
#=============================================================================
# sandgolem
# Version 1
# 22.06.06
#=============================================================================
Scene_Battle::SG_EscapeOnly_Skills = [#]
# Place skill numbers like this: [1,2,3,4]
# This check only happens at the start of a battle.
# Modify it to use start_phase2 instead of main if you want it every turn.
#=============================================================================
#
# To check for updates or find more scripts, visit:
# http://www.gamebaker.com/rmxp/scripts/
#
# To use this script, copy it and insert it in a new section above "Main",
# under the default scripts and the SDK if you're using it.
#
# Have problems? You can leave me a message at:
# http://www.gamebaker.com/users/sandgolem
#
#=============================================================================
#--------------------------------------------------------------------------
# * SDK Log Script
#--------------------------------------------------------------------------
begin
SDK.log("SG Escape Only Skills", "sandgolem", 1, "22.06.06")
if SDK.state("SG Escape Only Skills") != true
@sg_escapeonlyskills_disabled = true
end
rescue
end
#--------------------------------------------------------------------------
# * Begin SDK Enable Test
#--------------------------------------------------------------------------
if !@sg_escapeonlyskills_disabled
class Scene_Battle
alias sandgolem_escapeskills_battle_main main
def main
for i in 0...SG_EscapeOnly_Skills.size
sg_temp = $data_skills[SG_EscapeOnly_Skills[i]].occasion
if $game_temp.battle_can_escape
if sg_temp == 0 or sg_temp == 2
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 0
else
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 1
end
else
if sg_temp == 0 or sg_temp == 2
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 2
else
$data_skills[SG_EscapeOnly_Skills[i]].occasion = 3
end
end
end
sandgolem_escapeskills_battle_main
end
end
#--------------------------------------------------------------------------
# * End SDK Enable Test
#--------------------------------------------------------------------------
end
**도주 전용으로 사용할 스킬은
Scene_Battle::SG_EscapeOnly_Skills = [(스킬ID)]
로 지정하면 됩니다.