http://www.gamebaker.com/rmxp/scripts/immunity-message.htm
속성이나 상태공격시 해당 속성이나 상태이상이 무효일 때는 Miss대신 Immune이라는 메세지가 뜨게 한 스크립트입니다.
#=============================================================================
# ** SG Immunity Message
#=============================================================================
# sandgolem
# Version 1
# 20.04.06
#=============================================================================
#
# To check for updates or find more scripts, visit:
# http://www.gamebaker.com/rmxp/scripts/
#
# To use this script, copy it and insert it in a new section above "Main",
# but under the default scripts and the SDK if you're using it.
#
# Have problems? You can leave me a message at:
# http://www.gamebaker.com/users/sandgolem
#
#=============================================================================
#--------------------------------------------------------------------------
# * SDK Log Script
#--------------------------------------------------------------------------
begin
SDK.log("SG Immunity Message", "sandgolem", 1, "20.04.06")
if SDK.state("SG Immunity Message") != true
@sg_immunemsg_disabled = true
end
rescue
end
#--------------------------------------------------------------------------
# * Begin SDK Enable Test
#--------------------------------------------------------------------------
if !@sg_immunemsg_disabled
module RPG
class Sprite < ::Sprite
alias sandgolem_immunemsg_sprite_dam damage
def damage(value, critical)
if @battler.sg_skill_immune == true
if value == 'Miss'
value = 'Immune'
end
end
sandgolem_immunemsg_sprite_dam(value, critical)
end
end
end
class Game_Battler
attr_reader :sg_skill_immune
alias sandgolem_immunemsg_gamebat_statesplus states_plus
def sg_state_immune_check(statecheck)
@sg_skill_immune = nil
for i in statecheck
if $data_states[i].nonresistance
return
end
if self.state_ranks[i] != 0 && self.state_ranks[i] != 6
return
end
end
@sg_skill_immune = true
end
def states_plus(plus_state_set)
sg_state_immune_check(plus_state_set)
sandgolem_immunemsg_gamebat_statesplus(plus_state_set)
end
end
#--------------------------------------------------------------------------
# * End SDK Enable Test
#--------------------------------------------------------------------------
end
속성이나 상태공격시 해당 속성이나 상태이상이 무효일 때는 Miss대신 Immune이라는 메세지가 뜨게 한 스크립트입니다.
#=============================================================================
# ** SG Immunity Message
#=============================================================================
# sandgolem
# Version 1
# 20.04.06
#=============================================================================
#
# To check for updates or find more scripts, visit:
# http://www.gamebaker.com/rmxp/scripts/
#
# To use this script, copy it and insert it in a new section above "Main",
# but under the default scripts and the SDK if you're using it.
#
# Have problems? You can leave me a message at:
# http://www.gamebaker.com/users/sandgolem
#
#=============================================================================
#--------------------------------------------------------------------------
# * SDK Log Script
#--------------------------------------------------------------------------
begin
SDK.log("SG Immunity Message", "sandgolem", 1, "20.04.06")
if SDK.state("SG Immunity Message") != true
@sg_immunemsg_disabled = true
end
rescue
end
#--------------------------------------------------------------------------
# * Begin SDK Enable Test
#--------------------------------------------------------------------------
if !@sg_immunemsg_disabled
module RPG
class Sprite < ::Sprite
alias sandgolem_immunemsg_sprite_dam damage
def damage(value, critical)
if @battler.sg_skill_immune == true
if value == 'Miss'
value = 'Immune'
end
end
sandgolem_immunemsg_sprite_dam(value, critical)
end
end
end
class Game_Battler
attr_reader :sg_skill_immune
alias sandgolem_immunemsg_gamebat_statesplus states_plus
def sg_state_immune_check(statecheck)
@sg_skill_immune = nil
for i in statecheck
if $data_states[i].nonresistance
return
end
if self.state_ranks[i] != 0 && self.state_ranks[i] != 6
return
end
end
@sg_skill_immune = true
end
def states_plus(plus_state_set)
sg_state_immune_check(plus_state_set)
sandgolem_immunemsg_gamebat_statesplus(plus_state_set)
end
end
#--------------------------------------------------------------------------
# * End SDK Enable Test
#--------------------------------------------------------------------------
end