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#==============================================================================
# ■ Window_PlayTime
#------------------------------------------------------------------------------
# 메뉴 화면에서 플레이 시간을 표시하는 윈도우입니다.
#==============================================================================
class Window_PlayTime < Window_Base
#--------------------------------------------------------------------------
# ● 오브젝트 초기화
#--------------------------------------------------------------------------
def initialize
super(0, 0, 160, 126)
self.contents = Bitmap.new(width - 32, height - 32)
refresh
end
#--------------------------------------------------------------------------
# ● 리프레쉬
#--------------------------------------------------------------------------
def refresh
self.contents.clear
self.contents.font.color = text_color(6)
time = Time.now
text = time.strftime(" 시계 - %X")
self.contents.draw_text(-10, 0, 135, 32, text, 2)
self.contents.font.color = system_color
self.contents.draw_text(4, 32, 120, 32, "플레이시간")
@total_sec = Graphics.frame_count / Graphics.frame_rate
hour = @total_sec / 60 / 60
min = @total_sec / 60 % 60
sec = @total_sec % 60
text = sprintf("%02d:%02d:%02d", hour, min, sec)
self.contents.font.color = normal_color
self.contents.draw_text(4, 32, 120, 88, text, 2)
end
#--------------------------------------------------------------------------
# ● 프레임 갱신
#--------------------------------------------------------------------------
def update
super
if Graphics.frame_count / Graphics.frame_rate != @total_sec
refresh
end
end
end
#==============================================================================
# ■ Window_PlayTime
#------------------------------------------------------------------------------
# 메뉴 화면에서 플레이 시간을 표시하는 윈도우입니다.
#==============================================================================
class Window_PlayTime < Window_Base
#--------------------------------------------------------------------------
# ● 오브젝트 초기화
#--------------------------------------------------------------------------
def initialize
super(0, 0, 160, 126)
self.contents = Bitmap.new(width - 32, height - 32)
refresh
end
#--------------------------------------------------------------------------
# ● 리프레쉬
#--------------------------------------------------------------------------
def refresh
self.contents.clear
self.contents.font.color = text_color(6)
time = Time.now
text = time.strftime(" 시계 - %X")
self.contents.draw_text(-10, 0, 135, 32, text, 2)
self.contents.font.color = system_color
self.contents.draw_text(4, 32, 120, 32, "플레이시간")
@total_sec = Graphics.frame_count / Graphics.frame_rate
hour = @total_sec / 60 / 60
min = @total_sec / 60 % 60
sec = @total_sec % 60
text = sprintf("%02d:%02d:%02d", hour, min, sec)
self.contents.font.color = normal_color
self.contents.draw_text(4, 32, 120, 88, text, 2)
end
#--------------------------------------------------------------------------
# ● 프레임 갱신
#--------------------------------------------------------------------------
def update
super
if Graphics.frame_count / Graphics.frame_rate != @total_sec
refresh
end
end
end