RMVX

[수정] 이 스크립트 사용법 질문 드립니다 [속도제한 없애기]

by 후라이팬샷 posted Jan 06, 2014
?

단축키

Prev이전 문서

Next다음 문서

ESC닫기

크게 작게 위로 아래로 댓글로 가기 인쇄
Extra Form

원글 출처 : http://avangs.info/index.php?mid=rgss_vx&search_keyword=%EC%86%8D%EB%8F%84&search_target=title&document_srl=260976

 

 

아래는 스크립트

 

이걸 스크립트 란에 붙여넣었는데

 

되지않고 튕기더라고요 그래서 질문 드립니다

 

 

#==============================================================================
# [VX] Extra Move Speed by Woratana
#------------------------------------------------------------------------------
# Version: 1.0
# Released on: 11/02/2008
# by Woratana [woratana@hotmail.com]

# You can edit event's speed and/or frequency to be more than limit,
# by put event command "Comment" in the event page you want to edit.
# (Yes, you can set the different speed for different page in one event)

# Add comment like this:
# [speed(speed you want)][freq(frequncy you want)]
# e.g. [speed8][freq4]
# You can edit only speed by put [speed(speed you want)]
# and edit only frequency by put [freq(frequency you want)]

# You can increase character's Speed and/or Frequency by call script:
# (character).add_speed(speed_plus,frequency_plus)

# To decrease Speed and/or Frequency, you can just put negative number in it:
# e.g. $game_player.add_speed(-1.5)

# To change character's Speed to any number you want:
# (character).fix_speed(speed you want)

# To change character's Frequency to any number you want:
# (character).fix_frequency(frequency you want)

# Frequency shouldn't be more than 5 or 6, but there is no limit for Speed.
# You can use decimal place for speed/frequency,
# To change player's frequency, it will make no diffrent.
# It will make different in speed even though the speed is just 0.5 more.
#==============================================================================

class Game_Character
  attr_accessor :move_speed, :move_frequency
 
  def add_speed(spd = 0,freq = 0)
    @move_speed += spd
    @move_frequency += freq
  end
 
  def fix_speed(spd = 0)
    @move_speed = spd
  end
 
  def fix_freq(freq = 0)
    @move_frequency = freq
  end
 
end

class Game_Event < Game_Character
  attr_accessor :event
  alias wor_event_setup setup
 
def setup(new_page)
    wor_event_setup(new_page)
  for i in 0...@list.size
    next if @list[i].code != 108
    if @list[i].parameters[0].include?("[speed")
      list = @list[i].parameters[0].scan(/\[speed([0.0-9.9]+)\]/)
      @move_speed = $1.to_i
    end
    if @list[i].parameters[0].include?("[freq")
      list = @list[i].parameters[0].scan(/\[freq([0.0-9.9]+)\]/)
      @move_frequency = $1.to_i
    end
  end
end
end