XP 스크립트

Near Fantastica씨의 키보드 입력 스크립트입니다.  몇몇 스크립트(가령 wachunga씨의 텍스트 입력 이벤트 명령)에서 이 스크립트를 필요로 합니다.  물론 다른 키보드 입력스크립트와 함께 사용할 수 없습니다.


#==============================================================================
# ** Keyboard Input Module
#==============================================================================
# Near Fantastica
# Version 5
# 29.11.05
#==============================================================================
# The Keyboard Input Module is designed to function as the default Input module
# dose. It is better then other methods keyboard input because as a key is
# tested it is not removed form the list. so you can test the same key multiple
# times the same loop.
#==============================================================================

#------------------------------------------------------------------------------
# * SDK Log Script
#------------------------------------------------------------------------------
SDK.log("Keyboard Input", "Near Fantastica", 5, "29.11.05")

#------------------------------------------------------------------------------
# * Begin SDK Enable Test
#------------------------------------------------------------------------------
if SDK.state("Keyboard Input") == true
 
  module Keyboard
    #--------------------------------------------------------------------------
    @keys = []
    @pressed = []
    Mouse_Left = 1
    Mouse_Right = 2
    Back= 8
    Tab = 9
    Enter = 13
    Shift = 16
    Ctrl = 17
    Alt = 18
    Esc = 27
    Space = 32
    Numberkeys = {}
    Numberkeys[0] = 48
    Numberkeys[1] = 49
    Numberkeys[2] = 50
    Numberkeys[3] = 51
    Numberkeys[4] = 52
    Numberkeys[5] = 53
    Numberkeys[6] = 54
    Numberkeys[7] = 55
    Numberkeys[8] = 56
    Numberkeys[9] = 57
    Numberpad = {}
    Numberpad[0] = 45
    Numberpad[1] = 35
    Numberpad[2] = 40
    Numberpad[3] = 34
    Numberpad[4] = 37
    Numberpad[5] = 12
    Numberpad[6] = 39
    Numberpad[7] = 36
    Numberpad[8] = 38
    Numberpad[9] = 33
    Letters = {}
    Letters["A"] = 65
    Letters["B"] = 66
    Letters["C"] = 67
    Letters["D"] = 68
    Letters["E"] = 69
    Letters["F"] = 70
    Letters["G"] = 71
    Letters["H"] = 72
    Letters["I"] = 73
    Letters["J"] = 74
    Letters["K"] = 75
    Letters["L"] = 76
    Letters["M"] = 77
    Letters["N"] = 78
    Letters["O"] = 79
    Letters["P"] = 80
    Letters["Q"] = 81
    Letters["R"] = 82
    Letters["S"] = 83
    Letters["T"] = 84
    Letters["U"] = 85
    Letters["V"] = 86
    Letters["W"] = 87
    Letters["X"] = 88
    Letters["Y"] = 89
    Letters["Z"] = 90
    Fkeys = {}
    Fkeys[1] = 112
    Fkeys[2] = 113
    Fkeys[3] = 114
    Fkeys[4] = 115
    Fkeys[5] = 116
    Fkeys[6] = 117
    Fkeys[7] = 118
    Fkeys[8] = 119
    Fkeys[9] = 120
    Fkeys[10] = 121
    Fkeys[11] = 122
    Fkeys[12] = 123
    Collon = 186
    Equal = 187
    Comma = 188
    Underscore = 189
    Dot = 190
    Backslash = 191
    Lb = 219
    Rb = 221
    Quote = 222
    State = Win32API.new("user32","GetKeyState",['i'],'i')
    Key = Win32API.new("user32","GetAsyncKeyState",['i'],'i')
    #-------------------------------------------------------------------------- 
    def Keyboard.getstate(key)
      return true unless State.call(key).between?(0, 1)
      return false
    end
    #--------------------------------------------------------------------------
    def Keyboard.testkey(key)
      Key.call(key) & 0x01 == 1
    end
    #--------------------------------------------------------------------------
    def Keyboard.update
      @keys = []
      @keys.push(Keyboard::Mouse_Left) if Keyboard.testkey(Keyboard::Mouse_Left)
      @keys.push(Keyboard::Mouse_Right) if Keyboard.testkey(Keyboard::Mouse_Right)
      @keys.push(Keyboard::Back) if Keyboard.testkey(Keyboard::Back)
      @keys.push(Keyboard::Tab) if Keyboard.testkey(Keyboard::Tab)
      @keys.push(Keyboard::Enter) if Keyboard.testkey(Keyboard::Enter)
      @keys.push(Keyboard::Shift) if Keyboard.testkey(Keyboard::Shift)
      @keys.push(Keyboard::Ctrl) if Keyboard.testkey(Keyboard::Ctrl)
      @keys.push(Keyboard::Alt) if Keyboard.testkey(Keyboard::Alt)
      @keys.push(Keyboard::Esc) if Keyboard.testkey(Keyboard::Esc)
      @keys.push(Keyboard::Space) if Keyboard.testkey(Keyboard::Space)
      for key in Keyboard::Numberkeys.values
        @keys.push(key) if Keyboard.testkey(key)
      end
      for key in Keyboard::Numberpad.values
        @keys.push(key) if Keyboard.testkey(key)
      end
      for key in Keyboard::Letters.values
        @keys.push(key) if Keyboard.testkey(key)
      end
      for key in Keyboard::Fkeys.values
        @keys.push(key) if Keyboard.testkey(key)
      end
      @keys.push(Keyboard::Collon) if Keyboard.testkey(Keyboard::Collon)
      @keys.push(Keyboard::Equal) if Keyboard.testkey(Keyboard::Equal)
      @keys.push(Keyboard::Comma) if Keyboard.testkey(Keyboard::Comma)
      @keys.push(Keyboard::Underscore) if Keyboard.testkey(Keyboard::Underscore)
      @keys.push(Keyboard::Dot) if Keyboard.testkey(Keyboard::Dot)
      @keys.push(Keyboard::Backslash) if Keyboard.testkey(Keyboard::Backslash)
      @keys.push(Keyboard::Lb) if Keyboard.testkey(Keyboard::Lb)
      @keys.push(Keyboard::Rb) if Keyboard.testkey(Keyboard::Rb)
      @keys.push(Keyboard::Quote) if Keyboard.testkey(Keyboard::Quote)
      @pressed = []
      @pressed.push(Keyboard::Mouse_Left) if Keyboard.getstate(Keyboard::Mouse_Left)
      @pressed.push(Keyboard::Mouse_Right) if Keyboard.getstate(Keyboard::Mouse_Right)
      @pressed.push(Keyboard::Back) if Keyboard.getstate(Keyboard::Back)
      @pressed.push(Keyboard::Tab) if Keyboard.getstate(Keyboard::Tab)
      @pressed.push(Keyboard::Enter) if Keyboard.getstate(Keyboard::Enter)
      @pressed.push(Keyboard::Shift) if Keyboard.getstate(Keyboard::Shift)
      @pressed.push(Keyboard::Ctrl) if Keyboard.getstate(Keyboard::Ctrl)
      @pressed.push(Keyboard::Alt) if Keyboard.getstate(Keyboard::Alt)
      @pressed.push(Keyboard::Esc) if Keyboard.getstate(Keyboard::Esc)
      @pressed.push(Keyboard::Space) if Keyboard.getstate(Keyboard::Space)
      for key in Keyboard::Numberkeys.values
        @pressed.push(key) if Keyboard.getstate(key)
      end
      for key in Keyboard::Numberpad.values
        @pressed.push(key) if Keyboard.getstate(key)
      end
      for key in Keyboard::Letters.values
        @pressed.push(key) if Keyboard.getstate(key)
      end
      for key in Keyboard::Fkeys.values
        @pressed.push(key) if Keyboard.getstate(key)
      end
      @pressed.push(Keyboard::Collon) if Keyboard.getstate(Keyboard::Collon)
      @pressed.push(Keyboard::Equal) if Keyboard.getstate(Keyboard::Equal)
      @pressed.push(Keyboard::Comma) if Keyboard.getstate(Keyboard::Comma)
      @pressed.push(Keyboard::Underscore) if Keyboard.getstate(Keyboard::Underscore)
      @pressed.push(Keyboard::Dot) if Keyboard.getstate(Keyboard::Dot)
      @pressed.push(Keyboard::Backslash) if Keyboard.getstate(Keyboard::Backslash)
      @pressed.push(Keyboard::Lb) if Keyboard.getstate(Keyboard::Lb)
      @pressed.push(Keyboard::Rb) if Keyboard.getstate(Keyboard::Rb)
      @pressed.push(Keyboard::Quote) if Keyboard.getstate(Keyboard::Quote) 
    end
    #--------------------------------------------------------------------------
    def Keyboard.trigger?(key)
      return true if @keys.include?(key)
      return false
    end
    #--------------------------------------------------------------------------
    def Keyboard.pressed?(key)
      return true if @pressed.include?(key)
      return false
    end
  end

#------------------------------------------------------------------------------
# * End SDK Enable Test
#------------------------------------------------------------------------------
end

Who's 백호

?

이상혁입니다.

http://elab.kr


List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
공지 스크립트 자료 게시물 작성시 주의사항 습작 2012.12.24 6203
561 메뉴 넷플레이 업그레이드됀 메뉴 스크립트 4 백호 2009.02.22 2040
560 저장 [KCG] 2 Pane Save Scene file 백호 2009.02.22 1128
559 저장 [KCG] 2 Pane Save Scene 번역본 백호 2009.02.22 1118
558 기타 광물캐기 스크립트 1 file 백호 2009.02.22 1850
557 기타 레벨, 능력치 무한 스크립트 3 백호 2009.02.22 1712
556 이름입력 영어 이름 입력기 2 백호 2009.02.22 1335
555 전투 SBABS v3 6 file 백호 2009.02.22 2046
554 기타 Book Event v2 by Bruth 5 백호 2009.02.22 1694
553 기타 레벨업시 전회복 by ccoa 8 백호 2009.02.22 2514
552 스킬 Trickster's Bag of Skill Effects file 백호 2009.02.22 1077
551 기타 메세지를 분출해 표시 백호 2009.02.22 1169
550 전투 전투의 커맨드에 따라 능력치를 상승 백호 2009.02.22 904
549 기타 스테이터스 표시 플러스 1.00ver 백호 2009.02.22 1141
548 기타 (T-RPG) 데미지 표시 시의 폰트를 설정 백호 2009.02.22 1349
547 기타 Crafting/Recipe system script by Axe Man Deke 백호 2009.02.22 829
546 기타 치트키 시스템 3 백호 2009.02.22 1594
545 기타 대화창 글자 한글자씩뜨는 스크립트 7 백호 2009.02.22 2185
544 메뉴 스테이터스 화면 from Harts Horn 2 백호 2009.02.22 1572
543 저장 Advanced Save System Edit (현재 맵을 보여주지 않음) file 백호 2009.02.22 1558
542 상태/속성 Custom stat growing system 1.0 by Blizzard@rmxp.org file 백호 2009.02.22 1089
Board Pagination Prev 1 ... 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 ... 52 Next
/ 52