XP 스크립트

Source Thread:  http://save-point.org/thread-4090.html

  RPG 만들기에서 다루는 거의 모든 데이터(액터, 에너미, 맵, 아이템, 시스템 변수, 이벤트 등)에 자체 변수나 스위치, 기타 메타데이터를 붙일 수 있는 스크립트의 집합입니다.  이전에 소개한 XP용 메모 편집기처럼 이것도 다른 스크립트와 병용했을 때 진가를 발휘할 수 있습니다.  사용법은 스크립트를 받아서 헤더부분을 보세요.


Features

  • A lot of data has been given their own self switches, variables, and metadata. Actors, Classes, Skills, Items, Common Events, you name it.
  • Events can have self variables and other bits of information attached to them.
  • More than 4 self switches! (Actually, you already had more than 4, but the script calls provided here makes using your own self switches for events easier.)
  • Set up the initial self switches, variables, and metadata for everything.
  • Use script calls to modify self switches, variables, and metadata for everything.
  • Did I mention it's extensive?


Script Download:

- RMXP: http://dl.dropbox.com/u/68527961/RMXP/Scripts/Self%20Data.zip

- RMVX: http://dl.dropbox.com/u/68527961/RMVX/Scripts/Self%20Data.zip

- RMVX Ace: http://dl.dropbox.com/u/68527961/RMVXA/Scripts/Self%20Data.zip