Direction Movement Style

by Man... posted Oct 28, 2008
?

단축키

Prev이전 문서

Next다음 문서

ESC닫기

크게 작게 위로 아래로 댓글로 가기 인쇄
1-Direction Movement Style
Version
1.0
by Woratana
Release Date: 10/06/2008


Introduction
This is the alt. movement style for shooting game.
Player will turn left/right by press Left/Right,
and walk forward/backward by press Up/Down.

This movement style will allow player to turn and shoot around without move from spot he is standing~

Enjoy~ laugh.gif


Screenshots
-No screenshot-


Script
Place it above main

스크립트
#===============================================================
# ● [VX] ◦ 1-Direction Movement Style ◦ □
# * a.k.a. Resident Evil Movement Style~ *
#--------------------------------------------------------------
# ◦ by Woratana [woratana@hotmail.com]
# ◦ Thaiware RPG Maker Community
# ◦ Released on: 10/06/2008
# ◦ Version: 1.0
#--------------------------------------------------------------
# ◦ Feature:
# Change the way to move player to...
# press UP: Move forward
# press DOWN: Move backward
# press LEFT: Turn Left
# press RIGHT: Turn Right
#--------------------------------------------------------------
# ◦ How to use:
# Put this script above main, you can setup script below
#=================================================================
class Game_Player < Game_Character
  
  #========================================================
  # SETUP SCRIPT: Configure Player's Control Buttons Here~
  # These buttons will apply to default move system too.
  #--------------------------------------------------------
  SSM_UP = Input::UP
  SSM_DOWN = Input::DOWN
  SSM_LEFT = Input::LEFT
  SSM_RIGHT = Input::RIGHT
  #------------------------------------------
  SSM_DASH_BACKWARD = false # Allow player to run backward? (true/false)
  SSM_CONTROL_SWITCH_ID = 9 # Switch to turn 1-dir movement system ON
  #=========================================================
  
  def move_by_input
    return unless movable?
    return if $game_map.interpreter.running?

    if $game_switches[SSM_CONTROL_SWITCH_ID] # If control switch is ON
      # Shooting style movement
      if Input.repeat?(SSM_LEFT)
        turn_left_90
      elsif Input.repeat?(SSM_RIGHT)
        turn_right_90
      elsif Input.press?(SSM_DOWN)
        move_backward
      elsif Input.press?(SSM_UP)
        move_forward
      end
    else
      # Default movement
      if Input.press?(SSM_LEFT)
        move_left
      elsif Input.press?(SSM_RIGHT)
        move_right
      elsif Input.press?(SSM_DOWN)
        move_down
      elsif Input.press?(SSM_UP)
        move_up
      end
    end
  end
  
  alias wor_gampla_onedirmov_dash dash?
  def dash?
    return false if $game_switches[SSM_CONTROL_SWITCH_ID] and Input.press?(SSM_DOWN) and
      !SSM_DASH_BACKWARD
    wor_gampla_onedirmov_dash
  end
end