XP 스크립트

http://www.dubealex.com/asylum/index.php?showtopic=10436
Final Fantasy Tactice Advance의 퀘스트 시스템과 유사합니다. 퀘스트 관련은 Missions.rxdata에 지정됩니다. 스크립트와 사용법은 데모를 참조하세요.




Instructions:
- Setting Up Rewards/Penalties

the format for these parameters is a hash setup like this
{type => parameter, type => parameter, ...}
where type is
'gold' for gold and parameter is the amount of gold to gain/lose
'items' are the items gained/lost parameter is an array of item_ids
'weapons' are the weapons gained/lost parameter is an array of item_ids
'armors' are the armors gained/lost parameter is an array of item_ids
alternatively if type is the name of a mission skill then parameter is the amount of exp to gain/lose in that skill

so from all of this If this was sent
{'gold' => 350, 'items' => [1,2,3], 'weapons' => 3, 'combat' => 100}
The player will lose or gain 350 gold, item ids 1, 2, and 3, weapon id 3, and 100 exp in the skill of combat


- Setting up Mission Skills (Adding/Deleting)

Located in the Script-x Data Structure located near the bottom is class Mission_Skill, just change/add/delete the attr_reader and the instance variables declared in the initialize method to get what you want


- Customizing

Located in the Script-x Constants/Windows is the list of Constants that affect how the script-x is ran what they do is self explanatory, but if not that's why those lines have been commented


- Calling the script-x

If you want the Mission shop just type using a call script-x event command
$scene = Scene_Mission.new(area)
where area is the mission area (affects which missions are shown if you defined it)

If you don't want the Mission shop just type
$game_party.missions.push(id)
where id is the id of the mission

Mission completion/failure
$game_missions[id].completed = true
$game_missions[id].failed = true

where id is the id of the mission

Giving Out Rewards
$game_missions[id].give_reward
$game_missions[id].give_failure

where id is the id of the mission be sure to place a wait count
before calling these lines
Comment '3'

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
공지 스크립트 자료 게시물 작성시 주의사항 습작 2012.12.24 6153
41 저장 Advanced Save Menu 편집 20101005 Edition (SDK2용) 3 Alkaid 2010.10.05 1293
40 이동 및 탈것 Advanced Player Movement by SephirothSpawn (SDK호환) 1 file 백호 2009.02.22 801
» 스킬 Advanced Mission Skills/Shop/Manager by trickster 3 file 백호 2009.02.22 1601
38 전투 Advanced Limit Breaks (KGC스크립트를 SDK호환용으로 손질한 것) 백호 2009.02.22 1214
37 전투 Advanced Individual Battle Command v2.1 by Trickster@rmxp.org (SDK호환) 1 file 백호 2009.02.22 1189
36 HUD Advanced HUD Script 3 file 백호 2009.02.22 1341
35 기타 Advanced Gold Display by Dubealex (돈 액수를 세자리씩 끊어 표기) 2 Alkaid 2010.11.18 1559
34 기타 Advanced Gold display by Dubealex 1 백호 2009.02.22 761
33 장비 Advanced Equip Window 백호 2009.02.22 806
32 이름입력 Advanced Enter Hero Name Window by RPG Advocate 백호 2009.02.22 1168
31 메뉴 Advanced Command Windows by Tsunokiette file 백호 2009.02.22 1307
30 아이템 Additional Item Drop by SephirothSpawn (SDK호환) 1 백호 2009.02.22 891
29 액터 Actor Customization 6.0.2 by Synthesize 4 file Alkaid 2010.09.17 1912
28 전투 Active Time Battle 2.62 by パラ犬 file Alkaid 2010.09.06 1652
27 전투 Active Time Battle 2.57 by パラ犬 6 file 백호 2009.02.22 2371
26 기타 Activation_system file 백호 2009.02.22 775
25 전투 ABS_v3액션 알피지 46 file 알피지GM 2010.03.07 5806
24 기타 ABS 몬스터 HP 게이지 바 11 백호 2009.02.22 2485
23 스킬 ABP액알 v1.2 스킬추가, 버그수정판 36 file 백호 2009.02.22 6919
22 전투 ABP 액알 (Action Battle Player) 14 file 백호 2009.02.22 4557
Board Pagination Prev 1 ... 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 Next
/ 52