//============================================================================= // ChangeNewGameSE.js //============================================================================= /*: * @plugindesc Change new game SE in the title scene. * @author Hazel Tales * * @help This plugin does not provide plugin commands. * * @param Name * @desc Name of SE. * Default: Decision1 * @default Decision1 * @type file * @dir /audio/se * * @param Volume * @desc Volume of SE. * Default: 90 * @default 90 * @type number * @max 100 * @min 0 * * @param Pitch * @desc Pitch of SE. * Default: 100 * @default 100 * @type number * @max 150 * @min 50 * * @param Pan * @desc Pan of SE. * Default: 0 * @default 0 * @type number * @max 100 * @min -100 */ (function() { var parameters = PluginManager.parameters('ChangeNewGameSE'); var name = parameters['Name']; var volume = Number(parameters['Volume']); var pitch = Number(parameters['Pitch']); var pan = Number(parameters['Pan']); Window_TitleCommand.prototype.processOk = function() { if (this.isCurrentItemEnabled()) { if (this.index() == 0) { var se = {name: name, volume: volume, pitch: pitch, pan: pan}; AudioManager.playSe(se); } else { this.playOkSound(); } this.updateInputData(); this.deactivate(); this.callOkHandler(); } else { this.playBuzzerSound(); } }; })();